#include "source_code.h"

#include <stdlib.h>
#include <utils/memory/memory.h>

Code makeCode(char *filePath, char *code) {
  const Code result = {
      .filePath = filePath,
      .code = code,
  };
  return result;
}

SourceCode makeSourceCode() {
  const SourceCode result = {
      .codes = NULL,
      .size = 0,
  };
  return result;
}

SourceCode *newSourceCode() {
  SourceCode *result = a404m_malloc(sizeof(*result));
  result->codes = NULL;
  result->size = 0;
  return result;
}

void pushToSourceCode(SourceCode *sourceCode, Code *code) {
  size_t size = a404m_malloc_usable_size(sourceCode->codes) / sizeof(Code *);
  if (sourceCode->size == size) {
    size += size / 2 + 1;
    sourceCode->codes = a404m_realloc(sourceCode->codes, size * sizeof(Code *));
  }
  sourceCode->codes[sourceCode->size] = code;
  sourceCode->size += 1;
}

void deleteSourceCodeInners(SourceCode sourceCode) {
  if (sourceCode.size != 0) {
    for (size_t i = 0; i < sourceCode.size; ++i) {
      deleteCode(sourceCode.codes[i]);
    }
    free(sourceCode.codes);
  }
}

void deleteSourceCode(SourceCode *sourceCode) {
  deleteSourceCodeInners(*sourceCode);
  free(sourceCode);
}

void deleteCode(Code *code) {
  free(code->filePath);
  free(code->code);
  free(code);
}