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/*
@import("basic.felan");

print :: (value:[]u8)->void{
  i :u64 = 0;
  while i < value.length {
    putc value[i];
    i += @cast(1,u64);
  }
};

print :: (value:i64)->void{
  value := value;
  str : [20]u8 = undefined;
  i :u64= 19;
  while {
    str[i] = @cast(value % 10,u8) + '0';
    i -= @cast(1,u64);
    value /= 10;
    value != 0;
  } {}

  j :u64= i+@cast(1,u64);
  while j < @cast(20,u64) {
    putc str[j];
    j += @cast(1,u64);
  }
};

println :: (value:i64)->void{
  print(value);
  putc '\n';
};

println :: ()->void{
  putc '\n';
};

main :: () -> void {
  stones := 6;
  player := 1;
  while stones != 0 {
    c := choose_ai(stones);
    print("player: ");
    print(player);
    print(" ---------\n");
    println(stones);
    println(c);

    if (stones == 2 || stones == 1) && stones == c {
      print("player: ");
      print(player);
      print(" won\n");
    }

    stones -= c;

    player = (if (player == 1) 2 else 1);
  }
};

choose_ai :: (stones_left:i64) -> i64 {
  return (if (stones_left % 3 == 0) 1 else stones_left % 3);
};
*/
@import("basic.felan");

main :: () -> void {
  stones := 6;
  player := 1;
  while stones > 0 {
    r :res =minimax(stones,true);
     stones -= r.move;
     putc @cast(stones,u8) + '0';
     putc '\n';
     putc 'p';
     putc @cast(player,u8) + '0';
     putc '\n';
     player = (if player == 2 1 else 2);
  }
};

res :: struct {
  move : i64;
  score : i64;
};

minimax :: (currentStones:i64, isMaximizing:bool) -> res {
  if currentStones <= 0 {
    r : res = undefined;
    r.move = 0;
    r.score = (if isMaximizing {-1;} else {1;});
    return r;
  }

  found := false;
  bestMove : res = undefined;
  score := (if isMaximizing {-1000000;} else {1000000;});
  move := 1;

  while move <= 2 {
    if currentStones - move >= 0 {
      found = true;
      result := minimax(currentStones - move, !isMaximizing);
        if isMaximizing {
          if result.score > score {
            bestMove.move = move;
            bestMove.score = result.score;
            score = result.score;
          }
        }else{
          if result.score < score {
            bestMove.move = move;
            bestMove.score = result.score;
            score = result.score;
          }
        }
    }
    move += 1;
  }

  if !found {
    r : res = undefined;
    r.move = 0;
    r.score = (if isMaximizing {-1;} else {1;});
    return r;
  }

  return bestMove;
};