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@import("basic.felan");

/*
libc :: @c_library("/lib/libc.so.6");
puts :: @c_function(libc,"puts",(*u8)->i32);
sleep :: @c_function(libc,"sleep",(i32)->i32);
*/

raylib :: @c_library("/lib/libraylib.so.5.5.0");
InitWindow :: @c_function(raylib,"InitWindow",(i32,i32,*u8)->void);
WindowShouldClose :: @c_function(raylib,"WindowShouldClose",()->bool);
BeginDrawing :: @c_function(raylib,"BeginDrawing",()->void);
EndDrawing :: @c_function(raylib,"EndDrawing",()->void);
CloseWindow :: @c_function(raylib,"CloseWindow",()->void);
ClearBackground :: @c_function(raylib,"ClearBackground",(Color)->void);
DrawText :: @c_function(raylib,"DrawText",(*u8,i32,i32,i32,Color)->void);
// void DrawRectangle(int posX, int posY, int width, int height, Color color); 
DrawRectangle :: @c_function(raylib,"DrawRectangle",(posX:i32,posY:i32,width:i32,height:i32,color:Color)->void);

Color :: struct {
  r:u8;
  g:u8;
  b:u8;
  a:u8;
};

main :: ()->void{
  print("hello");
  return;
  b := "raylib [core] example - basic window\0";
  c := "Congrats! You created your first window!\0";
  str := &b[0];
  str2 := &c[0];
  screenWidth :i32: 800;
  screenHeight :i32: 450;
  a : u8 : 255;
  b : u8 : 0;
  WHITE :: color(a,a,a,a);
  BLACK :: color(@cast(0xff0000ff,u32));
  InitWindow(screenWidth,screenHeight,str);
  rect_posx :i32= 0;
  rect_posy :i32= 0;
  while !WindowShouldClose() {
    BeginDrawing();
    ClearBackground(WHITE);
    DrawRectangle(rect_posx,rect_posy,@cast(200,i32),@cast(40,i32),color(@cast(0x00ffff,u32)));
    DrawText(str2,@cast(190,i32),@cast(200,i32),@cast(20,i32),BLACK);
    EndDrawing();
    /*
    rect_posx += @cast(1,i32);
    rect_posy += @cast(1,i32);
    */
  }
  CloseWindow();
};

color :: (a:u8,r:u8,g:u8,b:u8)->Color{
  c : Color = undefined;
  c.r = r;
  c.g = g;
  c.b = b;
  c.a = a;
  return c;
};

color :: (value:u32)->Color{
  c : Color = undefined;
  c.r = @cast((value&@cast(0xff000000,u32))>>@cast(6*4,u32),u8);
  c.g = @cast((value&@cast(0x00ff0000,u32))>>@cast(4*4,u32),u8);
  c.b = @cast((value&@cast(0x0000ff00,u32))>>@cast(2*4,u32),u8);
  c.a = @cast((value&@cast(0x000000ff,u32))>>@cast(0*4,u32),u8);
  return c;
};